11 bit studios
11 bit studios, based in Warsaw, Poland, is a multiplatform game development studio selling games worldwide. Our titles have received multiple prestigeous awards throughout the years including: Apple Design Award, Best of PAX and IGN Editor's Choice. It all started in 2009, when a bunch of veterans of polish gaming industry joined their forces and founded 11 bit studios. They gathered few talented people and got to work. After a year our first child was born – Anomaly Warzone Earth hit the stores. Quickly it became a huge success, with great sales and number of industry awards, including Apple Design Award. It was a proof that we were on the right track and in the next few years we repeated the success with Anomaly 2, Anomaly Korea and few other games. But you know what they say – the more you have, the more you want so in 2012 we decided it was time for something bigger. For the next two years we worked on our upcoming title. Bigger and better than ever before, but what’s even more important – a game that had a potential to touch people. A game that could matter. Something, that hasn’t been done before. A thing to be played and discussed for years to come. In the end of 2014 we were ready and our greatest achievement to this day had it’s premiere. On 14th of November This War of Mine had its release and everything had changed. The cost of development were covered in first weekend after the premiere, and since then the game keeps being one of the topsellers on Steam and other distribution platforms. The game got over 100 awards and was covered as a phenomenon in the biggest magazines and newspapers all around the world including TIME, EDGE, Washington Post and more. This brings us to the place where we are today. This War of Mine is still selling really well, being one of the most successful indie titles of the last decade. Our next big game, Frostpunk, is right around the corner and you know what? Again our guts are telling us it will leave a mark. We are crossing the borders and redefining the rules of the genre and that’s the road we want to follow. We believe in creating things instead of just copying them. Soon you’ll tell us if we achieved what we hoped for. In the meantime we are not slacking around – we started a publishing program that allows developers from all around the world to release their indie games with our help. The first games are already out there, so you should check them out. That’s our story so far, but we are quite sure there is more to come.
View more- Tracked products
- 101
- Release range
- 2011-2027
- Top genre
- Adventure
- Discounts live
- 52
All 11 bit studios Games
Showing 1-24 of 34 titles.

Frostpunk

This War of Mine

The Alters

Frostpunk 2

Children of Morta

INDIKA

Moonlighter

The Invincible

Moonlighter 2: The Endless Vault

The Thaumaturge

Death Howl

Beat Cop

South of the Circle

Moonlighter 2: The Endless Vault - Xbox Series

Creatures of Ava

Anomaly: Warzone Earth

This War of Mine: Final Cut - Xbox Series

Anomaly 2

Frostpunk: Complete Collection - Xbox One

Anomaly Korea

Tower 57

Anomaly Defenders

Moonlighter Complete Edition - Xbox One

Anomaly Warzone Earth Mobile Campaign

SPACECOM

The Thaumaturge Deluxe Edition - Xbox Series

Tower 57 Two-pack

Frostpunk: 1886

Crop

Volatiles

This War of Mine: Stories - Season Pass

Moonlighter 2: The Endless Vault - Deluxe Supporter Pack - Xbox Series

The Alters: Last Variable

The Thaumaturge: Demo - Xbox Series

Moonlighter 2: The Endless Vault Demo - Xbox Series
About 11 bit studios
11 bit studios, based in Warsaw, Poland, is a multiplatform game development studio selling games worldwide. Our titles have received multiple prestigeous awards throughout the years including: Apple Design Award, Best of PAX and IGN Editor's Choice. It all started in 2009, when a bunch of veterans of polish gaming industry joined their forces and founded 11 bit studios. They gathered few talented people and got to work. After a year our first child was born – Anomaly Warzone Earth hit the stores. Quickly it became a huge success, with great sales and number of industry awards, including Apple Design Award. It was a proof that we were on the right track and in the next few years we repeated the success with Anomaly 2, Anomaly Korea and few other games. But you know what they say – the more you have, the more you want so in 2012 we decided it was time for something bigger. For the next two years we worked on our upcoming title. Bigger and better than ever before, but what’s even more important – a game that had a potential to touch people. A game that could matter. Something, that hasn’t been done before. A thing to be played and discussed for years to come. In the end of 2014 we were ready and our greatest achievement to this day had it’s premiere. On 14th of November This War of Mine had its release and everything had changed. The cost of development were covered in first weekend after the premiere, and since then the game keeps being one of the topsellers on Steam and other distribution platforms. The game got over 100 awards and was covered as a phenomenon in the biggest magazines and newspapers all around the world including TIME, EDGE, Washington Post and more. This brings us to the place where we are today. This War of Mine is still selling really well, being one of the most successful indie titles of the last decade. Our next big game, Frostpunk, is right around the corner and you know what? Again our guts are telling us it will leave a mark. We are crossing the borders and redefining the rules of the genre and that’s the road we want to follow. We believe in creating things instead of just copying them. Soon you’ll tell us if we achieved what we hoped for. In the meantime we are not slacking around – we started a publishing program that allows developers from all around the world to release their indie games with our help. The first games are already out there, so you should check them out. That’s our story so far, but we are quite sure there is more to come.
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