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The Shapeshifting Detective (Xbox & PC)

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ABOUT THIS GAME

A noir murder puzzle set in a rainy town on Xbox & PC

The Shapeshifting Detective drops you into a claustrophobic, supernatural-noir case: Dorota Shaw is dead, and three tarot readers may be either prophets or killers. The game frames every exchange as a filmed, first-person interrogation. Conversations feel intimate, suspect, and often combustible. Play on Xbox & PC, watch actors react in full HD, and push the case forward by talking—or by pretending you’re someone else.

Play a detective who can shapeshift into other characters

The central gimmick is simple and sly: the protagonist can become nine other people to access private conversations and different perspectives. Slip into the Police Chief to inspect evidence you couldn’t otherwise or pose as a lover to pry loose a secret. Shapeshifting isn’t just disguise; it changes how relationships form, which doors open, and which dangers you invite.

100% FMV storytelling with more than 1,600 full‑HD video responses

This is an FMV (full-motion video) murder mystery in the classic sense—every response, reaction, and cutscene is filmed. The game includes over 1,600 distinct full‑HD clips, shot to respond to your questions and choices in first person. Scenes branch subtly; a single line can unlock new footage or reroute an interrogation. If you prefer performance-driven narratives, the camera-forward presentation keeps faces and motives the focus.

Questioning, rewiring clues, and the delete mechanic

Conversations run on a straightforward question-and-response interface but with a twist: you can delete dialogue options to steer suspects away from safe answers or force them into corners. Delete a tempting reply and watch the subject stumble. It's a small tool that changes pacing and strategy—less about inventory puzzles and more about social engineering and psychological pressure.

Three tarot-reading suspects and a randomized killer

At the start of each playthrough the murderer is chosen at random from the three tarot readers, which helps protect the mystery for replays. Those tarotists aren’t caricatures; they have motives, secrets, and ways to predict or provoke violence. Your job: piece together motive, opportunity, and the hidden half of the story that only other eyes can see. Fail to stop a murder and the evening takes a darker turn.

Branching outcomes and catalytic events that shift the plot

Branching here isn’t always binary: push a character and they may snap, fold, or counterattack in multiple ways. Some events act as catalysts—small choices opening entirely new paths or closing others forever. The result is a web of possible endings where catching the killer, saving victims, and repairing or destroying relationships all hinge on how you play the social game.

From the creators of The Infectious Madness of Doctor Dekker, tuned for single‑player mystery fans

Developed by the team behind The Infectious Madness of Doctor Dekker, this title leans into performance, deduction, and replayability rather than combat or traditional puzzles. It’s built for players who like talking, listening, and thinking—alone, in a chair, headset optional. If you prize narrative tools and FMV craft on Xbox & PC, the title stakes its case as a focused, talk‑forward detective experience.

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ÂŁ12.99
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GAME INFO

Metacritic--
PublisherWales Interactive
Release2018-11-06