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Vampyr

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ABOUT THIS GAME

A Doctor's Moral Dilemma in Plague-Ridden London

Vampyr drops you into the blood-soaked streets of 1918 London as Dr. Jonathan Reid, a physician caught between his medical oath and newfound vampiric hunger. The Spanish flu ravages the city while you struggle with an impossible choice: save lives or feed on them.

Combat System Blends Melee and Supernatural Powers

Combat encounters mix traditional melee weapons with vampiric abilities that drain enemy blood. Dr. Reid wields medical instruments alongside claws and fangs, creating a distinctive fighting style that reflects his dual nature. Action RPG mechanics govern progression, with experience points gained through both combat victories and story choices that shape Reid's development.

Investigation Mechanics Drive the Medical Mystery

Playing as a doctor means more than treating patients—Reid must investigate the flu outbreak's supernatural origins. You'll examine symptoms, interview citizens, and piece together clues that reveal London's dark secrets. The investigation system connects directly to your medical background, making detective work feel authentic to the character's expertise.

Feeding Choices Create Lasting Neighborhood Consequences

Every citizen represents a potential meal with their own relationships and stories woven into London's social fabric. Killing key community members weakens entire districts, affecting available quests, merchant access, and the overall health of each area. The RPG progression system rewards feeding with powerful abilities, but each death carries permanent consequences that ripple through the narrative.

Character Progression Balances Power Against Morality

Reid's vampire abilities grow stronger through feeding, but maintaining his humanity requires restraint. The skill tree branches between medical knowledge and predatory instincts, forcing players to choose between immediate power and long-term story outcomes. Experience can be gained through non-lethal means, though at a much slower pace.

London Districts React to Your Reputation

The four main districts of London respond differently based on your actions and feeding patterns. Citizens become suspicious if too many neighbors disappear, while maintaining community health through medical treatment builds trust and unlocks new dialogue options. Each area maintains its own ecosystem of characters and questlines that evolve based on your choices.

Atmospheric Storytelling Captures Post-War London

The PC version delivers detailed recreations of war-torn London streets, from fog-shrouded alleys to makeshift hospitals treating flu victims. Voice acting and period-appropriate dialogue establish the desperate atmosphere of a city under siege from both disease and supernatural forces. Environmental storytelling reveals the impact of both the war and the plague on London's surviving population.

SteamSteamOfficial
$3.99$39.99-90%
Mar 13
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GAME INFO

Metacritic706.7
Release2018-06-04

LANGUAGES

Audio
English
Text
Portuguese (Brazilian)Chinese SimplifiedGermanEnglishSpanish+5

SYSTEM SPECS

MINIMUM

OSWindows 7 / 8 / 10 (64 bit)
ProcessorIntel Core i3-2130 (3.4 GHz)/AMD FX-4100 (3.6 GHz)
Memory8 GB RAM
Graphics2 GB, GeForce GTX 1050 (Legacy GPU: GeForce GTX 660) / Radeon R7 370
Storage20 GB available space

RECOMMENDED

OSWindows 7 / 8 / 10 (64 bit)
ProcessorIntel Core i7-3930K (3.2 GHz)/AMD Ryzen 5 1600 (3.2 GHz)
Memory16 GB RAM
Graphics4 GB, GeForce GeForce GTX 970 / GTX 1060 / Radeon R9 390
Storage20 GB available space

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