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Rising Storm 2: Vietnam

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9

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ABOUT THIS GAME

Team-Based Tactical Warfare

Rising Storm 2: Vietnam is a hardcore team-based first-person shooter set during the Vietnam War. Developed by Tripwire Interactive, this PC title focuses on large-scale, coordinated multiplayer battles for up to 64 players. It emphasizes realistic weapon handling, punishing lethality, and clear tactical roles over lone-wolf heroics.

Asymmetric Faction Warfare

Matches pit the technologically superior United States and allies against the determined North Vietnamese Army (NVA) and Viet Cong (VC). Each side has a completely different arsenal and playstyle. US forces rely on air support, artillery, and superior firepower, while the NVA/VC utilize traps, tunnels, and guerrilla tactics to ambush and control the battlefield.

Class-Based Combat Roles

Success depends on filling specific combat roles within your squad. Choosing a class like Rifleman, Machine Gunner, Radioman, or Squad Leader isn't just about your weapon; it defines your utility to the team. Radiomen call in fire support, Engineers set traps or defuse them, and Officers coordinate the entire team's advance and resources.

Authentic and Lethal Combat

Gunfights are fast and brutal. Weapons feature realistic ballistics, recoil, and suppression effects. Being caught in open ground under machine gun fire is often a death sentence, forcing players to use cover, smoke, and terrain intelligently. The game captures the chaos and terror of jungle warfare, where threats can be invisible until it's too late.

Large-Scale Combined Arms Battles

The battlefield is dynamic and can include direct-fire support like helicopter gunships and flamethrower units. The Commander role can call in devastating area-of-effect abilities such as napalm strikes, artillery barrages, and reconnaissance scans, turning the tide of battle when used at the right moment on the right objective.

Objective-Focused Game Modes

The core experience revolves around capturing and holding territory in modes like Territories and Supremacy. These require sustained team coordination to push or defend a frontline. There is no traditional deathmatch; every life and respawn wave is a resource tied to your team's ticket count, making reckless play costly.

Atmospheric and Unforgiving Maps

Maps are designed to foster intense, close-quarters firefights in dense jungles, muddy rice paddies, and war-torn villages. Sound design is critical, with distinct weapon reports and ambient jungle noise masking enemy movement. Learning sightlines, common ambush points, and flanking routes is essential for survival.

A Demanding Multiplayer Experience

This is not a casual shooter. It has a steep learning curve and rewards communication, map knowledge, and patience. There is no single-player campaign; the entire experience is built around its competitive and cooperative multiplayer matches. For PC players seeking a tactical, team-oriented FOSS with deep historical flavor, it offers a uniquely challenging niche.

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GAME INFO

Metacritic817.6
Release2020-10-08

LANGUAGES

English

SYSTEM SPECS

MINIMUM

OSWindows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
ProcessorIntel Core i3 @ 2.5GHz or AMD Phenom @ 2.5GHz
Memory4 GB RAM
GraphicsNVIDIA GeForce GTX 460 or ATI Radeon HD 5850
Storage60 GB available space

RECOMMENDED

OSWindows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
ProcessorIntel Core i5 @ 3.2GHz or AMD @ 4.0GHz or better
Memory6 GB RAM
GraphicsNVIDIA GeForce GTX 760 or AMD R9 270X or better
Storage60 GB available space

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