ReadyGame logoReadyGame

Back Then

Platform

PRICE COMPARISON

ABOUT THIS GAME

Confronting Memory with Back Then

In Back Then, a poignant first-person narrative game, players are drawn into the reflective mind of Thomas Eilian, an elderly writer grappling with Alzheimer's Disease. Fear of forgetting permeates the experience, challenging you to confront deep questions about identity and memory. The emotional gravity of this story invites players to explore what it means to be human when the past becomes elusive.

A Journey Through Seasons of Reflection

Set within the confines of Thomas's house, the game unfolds across the four seasons. Players navigate through a richly detailed environment filled with collectibles and objectives that reveal Thomas's past and family dynamics. This seasonal progression intensifies the narrative, as the beauty of each season contrasts sharply with the challenges Thomas faces. The blend of environmental storytelling and character exploration pulls players deeper into the emotional landscape.

Engaging Puzzles Rooted in the Narrative

Puzzle-solving becomes an integral mechanic in Back Then. Each challenge players encounter serves as a gateway to understanding Thomas's history. The puzzles intricately tie into his memories, requiring players to engage actively with the narrative. This emphasis on detective exploration is not merely about mechanics; it’s a means for players to piece together Thomas's identity, recreating fragments of a life once fully lived.

Monologues That Illuminate the Human Condition

Emotional resonance stems from listening to monologues shared by Thomas and his family. These heartfelt narratives not only provide context but also reflect the broader struggles associated with Alzheimer's. Players gain insight into the characters’ vulnerabilities and their attempts to connect with Thomas despite his failing memory. This narrative depth emphasizes how stories intertwine with personal experiences and familial relationships.

An Atmosphere that Evokes Empathy

Back Then crafts a compelling atmosphere, enriched by its soundtrack and visual presentation. The combination of auditory and visual elements fosters an emotional connection that enhances the narrative experience. Players are not just passive observers but participants in a story that seeks to illuminate the realities of dementia and the impact it has on loved ones. It’s a space that invites contemplation and connection.

A Dedicated Message About Dementia

At its core, Back Then serves as a reminder of the millions affected by dementia worldwide. The game's creators drew inspiration from personal experiences with loved ones, making this journey both intimate and universal. By highlighting the profound effects of memory loss, the game aims to foster awareness and empathy among players, urging them to confront a reality where familiar faces become strangers.

An Emotional Exploration of Time and Identity

Ultimately, Back Then is about exploring the essence of who we are as we navigate the complexities of memory and identity. As players engage with Thomas’s struggle, they reflect on their own existence and the relationships that shape their lives. This narrative-rich experience invites more than contemplation; it cultivates compassion and understanding in an age where those living with dementia often feel unseen.

GOGGOGOfficial
£3.35£10.99-70%
Get Best Price

GAME INFO

Metacritic-2
Release2023-12-08

LANGUAGES

Audio
English
Text
EnglishSpanishPortuguese

SYSTEM SPECS

MINIMUM

OSWindows 7
Processori3–4150 CPU
Memory4 GB RAM
GraphicsDX9, DX10, and DX11-capable GPUs
Storage10 GB available space

RECOMMENDED

OSWindows 10
Processori5 CPU or higher
Memory8 GB RAM
GraphicsGTX 1060 or superior
Storage10 GB available space

RELATED PRODUCTS

Back Then - Compare Prices | ReadyGame