
Fantasy Grounds - Mythic Monsters: Plants (PFRPG)
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ABOUT THIS GAME
Discover Mythic Flora in Fantasy Grounds
Fantasy Grounds - Mythic Monsters: Plants introduces players to an intriguing array of mythic plants that shape the natural challenges within their role-playing adventures. This expansion offers a comprehensive look at how flora can be as formidable as any beast in the Pathfinder RPG universe. With an impressive selection of plants ranging from CR 1 to CR 20, you'll encounter stealthy predators and massive terrors alike.
Encounter a Diverse Range of Plant Monsters
The expansion showcases a dozen unique plants ready to instigate chaos in their surroundings. From the assassin vine that strikes from the shadows to the massive shambling mound that dominates any battlefield, each plant brings its own distinct qualities. The leaf ray and tendriculos round out the roster, representing both stealth and brute force. Players will enjoy crafting their strategies around these challenges, emphasizing the unpredictability of nature.
Cunning and Magical Plant Creatures
Not all flora is designed for direct confrontation. Some monstrous plants exhibit magical abilities, such as the mandragora and quickwood, enticing players to find creative solutions. The presence of hungry hunters, like the giant flytrap and the zomok, heightens the stakes and promises thrilling encounters. Each of these plants enriches the game world, serving as both adversaries and unique allies in various narratives.
Explore Cultivated and Enslaving Plants
An intriguing subset of mythic plants features those cultivated as servants, such as leaf leshies and living topiary. These animated flora not only assist players but also add depth to the lore of the game. Conversely, the yellow musk creeper and bodythief showcase the potentially sinister side of plant life, capable of subjugating other beings to their will. This stark contrast between loyal servants and hostile masters creates a dynamic ecosystem within your campaigns.
Unearth Alien Flora from Distant Worlds
In a surprising twist, Fantasy Grounds - Mythic Monsters: Plants introduces the alien venusi, a notable addition that expands on the existing lore. Originating from a realm of acidic jungles, this creature connects to the greater narrative of interdimensional exploration, where ancient elven races sought refuge. It’s this kind of storytelling that invites players to delve deeper into the game world, fostering innovative adventures and intricate backstories.
Create Magical Plants with New Spells
As if the expansive directory of mythic plants was not enough, the game also includes two new spells specifically for creating magical plants. This feature provides players with the tools to customize their campaigns further. Gaining the ability to summon or cultivate their plant allies adds another layer of strategy and creativity, allowing for unique approaches to challenges and encounters.
Requirements for Enjoying Mythic Plants
To dive into the rich world of Mythic Monsters: Plants, players will need the free Fantasy Grounds virtual tabletop (VTT) software along with the Pathfinder RPG and D&D 3.5/OGL ruleset. This adaptability means you can easily integrate these mythic plants into ongoing campaigns or start anew with their formidable presence. Remember that screenshots may vary depending on extensions and rulesets in use, so players should remain open to exploring this botanical frontier.
Historical Low: £2.89 at Steam on 2026-07-03
Average Price: £2.89
Lowest Price Now: £2.89 at Steam


















