DeveloperActive 2024-2024

Evan Tor Games

Evan Leibman is a solo indie developer based in the Bay Area of California, USA. He's working to tell personal and heartfelt stories through engaging gameplay. Evan began coding games in Java at age 14, inspired by games like Runescape and the Minecraft alpha. He was designing levels even earlier than that in the SPORE Galactic Adventure quest creator. He took a detour in College to study Film and Video at Drexel University, but eventually his love for coding and interactive storytelling drew him back to the computer, and to creating games. In early 2017 he began making entries for Ludum Dare and other game jams. One such game jam in 2018 spawned Rebel Transmute, a mix of a platformer and a twin stick shooter. This grew into his current main project, although the scope and even genre have had drastic changes in the years since. After years of working on the game in a small apartment on his off hours and weekends, he is now an indie dev full time! Evan's goal as a developer is to tell stories that hold personal meaning, and to make games he'd want to play. He hopes to make many games under this ethos for years to come.

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Games1Top platformXBOXTop genreAction
Tracked products1
Release range2024-2024
Top genreAction
Most covered platformXBOX

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About Evan Tor Games

Evan Leibman is a solo indie developer based in the Bay Area of California, USA. He's working to tell personal and heartfelt stories through engaging gameplay. Evan began coding games in Java at age 14, inspired by games like Runescape and the Minecraft alpha. He was designing levels even earlier than that in the SPORE Galactic Adventure quest creator. He took a detour in College to study Film and Video at Drexel University, but eventually his love for coding and interactive storytelling drew him back to the computer, and to creating games. In early 2017 he began making entries for Ludum Dare and other game jams. One such game jam in 2018 spawned Rebel Transmute, a mix of a platformer and a twin stick shooter. This grew into his current main project, although the scope and even genre have had drastic changes in the years since. After years of working on the game in a small apartment on his off hours and weekends, he is now an indie dev full time! Evan's goal as a developer is to tell stories that hold personal meaning, and to make games he'd want to play. He hopes to make many games under this ethos for years to come.

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