Choice of Games LLC is a California limited-liability company dedicated to producing high-quality, text-based, multiple-choice games. We produce games in house, beginning with Choice of the Dragon and Choice of Broadsides. We have also developed a simple scripting language for writing text-based games, ChoiceScript, which we make available to others for use in their projects, and we host games produced by other designers using ChoiceScript on our website. Some of our games are available for free on the web. We also produce mobile versions of our games that can be played on iPhones, Android phones, and other mobile devices. We believe that text-based games are an underutilized format within modern computer games. Just as motion pictures, radio dramas, and television supplement books without rendering them obsolete, similarly modern graphic-based games cover only part of the computer gaming landscape. By using text, we can interact with the imagination in different ways from a graphics-based game. We can also allow game designers to quickly and inexpensively produce games in comparison with graphics-based games.
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Choice of Games LLC is a California limited-liability company dedicated to producing high-quality, text-based, multiple-choice games. We produce games in house, beginning with Choice of the Dragon and Choice of Broadsides. We have also developed a simple scripting language for writing text-based games, ChoiceScript, which we make available to others for use in their projects, and we host games produced by other designers using ChoiceScript on our website. Some of our games are available for free on the web. We also produce mobile versions of our games that can be played on iPhones, Android phones, and other mobile devices. We believe that text-based games are an underutilized format within modern computer games. Just as motion pictures, radio dramas, and television supplement books without rendering them obsolete, similarly modern graphic-based games cover only part of the computer gaming landscape. By using text, we can interact with the imagination in different ways from a graphics-based game. We can also allow game designers to quickly and inexpensively produce games in comparison with graphics-based games.
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