Was Silence

Was Silence

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PlatformsPC
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ABOUT THIS GAME

A Meaningful Journey in Was Silence

Was Silence (고요였다) takes players into a poignant narrative adventure that explores the delicate threads of human resilience in the face of absence. Set against a backdrop where the sounds of the world are muted and the lines between dreams and reality blur, this 2D visual novel invites you to engage with the stories of three individuals facing loss, will, and connection. Each moment spent in this world deepens the emotional impact, making it a memorable experience.

Choices Shape Your Path

At the heart of Was Silence lies a compelling choice-driven narrative. As a text-and-image visual novel, your dialogue selections will dynamically guide the story, making each playthrough distinct. The decisions you make resonate with future events, emphasizing the power of choice and its consequent affect on character relationships. Each choice can lead to different revelations, drawing you deeper into the complex tapestry of the characters' lives.

Unique Top-Down Exploration Moments

In certain chapters, Was Silence introduces a top-down adventure perspective that shifts gameplay from pure narrative to exploration. This change of viewpoint allows players to engage directly with the environment, uncovering clues and understanding the world around the characters in new ways. The interactive spaces heighten immersion and encourage players to think critically about their surroundings. It’s a refreshing twist within the genre that enhances the overall storytelling.

Engaging with Crisis through QTEs

During pivotal moments, players will face quick time events (QTEs) that raise the stakes of the narrative. These sequences create a sense of urgency and tension, pushing you to make swift decisions that can alter the outcome of critical story points. The incorporation of QTEs not only diversifies gameplay but also underscores the emotional weight of the narrative, emphasizing the struggle of characters grappling with profound loss.

A Narrative Embracing Accessibility and Inclusion

Was Silence champions accessibility through its thoughtful design. With Korean Sign Language (KSL) integrated into select chapters, the game invites players from various backgrounds to engage with its story meaningfully. Offering both Korean and English subtitles ensures broader reach, while features like text size adjustment and full gamepad support cater to different gaming preferences. This commitment to accessibility reflects the developers’ goal of making the game welcoming for all players.

A Journey Through Loss and Connection

Structured around a prologue and nine chapters, Was Silence delves into diverse themes of loss, with each chapter presenting a unique narrative experience and gameplay mechanic. From heart-wrenching revelations to moments of understanding, the variety keeps the journey fresh. Each chapter poses new challenges, enhancing player engagement while exploring the multifaceted nature of human connection amidst absence.

Crafted with Care by PWOK Entertainment

Developed by PWOK Entertainment in the Republic of Korea, Was Silence showcases a creative passion that resonates throughout the game. The team’s commitment to storytelling shines through in every aspect, from the carefully crafted narrative choices to the inclusion of KSL as part of the experience. This focus on narrative depth combined with innovative gameplay makes the title stand out in the visual novel category on PC platforms.

FREQUENTLY ASKED QUESTIONS

What platforms is Was Silence on?

Was Silence is available on PC.

When does Was Silence release?

Was Silence does not have a confirmed release date yet. Set a free alert to be notified when it is announced.

How much will Was Silence cost?

Was Silence has no price yet — it is not available for purchase. Set a free alert to be notified the moment it goes on sale.

Coming Soon

This game is not available for purchase yet.

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GAME INFO

Metacritic--

LANGUAGES

Korean

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