
Stone Tribes
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ABOUT THIS GAME
Strategic Depth in Stone Tribes
In Stone Tribes, players are thrust into the mystical world of Zyndoria, where tribes engage in battle through automated agents of their own design. This real-time strategy game emphasizes thoughtful preparation over frantic micromanagement, inviting players to architect their battles as strategic planners rather than hands-on commanders.
Innovative Automation Mechanics
One of the core features of Stone Tribes is its automation-driven gameplay. Each unit operates according to a defined Automation Flow, a behavior model that allows them to act autonomously based on conditions set by the player. This system gives units intrinsic intelligence, ensuring battles unfold seamlessly without constant supervision. Whether facing challenges or navigating complex scenarios, players can rely on a combat fallback that keeps their units functional at all times.
Tactical Macros for Real-Time Adaptation
In addition to automation, the game introduces tactical macros, which offer players a way to issue temporary commands during battle. These macros allow for instant strategy shifts, enabling players to direct the intent without micromanaging every action. The simplicity of predefined macros, combined with the option for custom ones, creates a dynamic battle environment where adaptability can turn the tide in key moments.
Group Dynamics and Strategies
Players can form tribes that split into groups, each employing different macros simultaneously. This feature promotes a high-level coordination strategy that defies the limitations of traditional RTS games. With clear battlefield intent, each player's group can synchronize multiple tactics at once, creating a cohesive yet flexible approach to conflict. This unique emphasis on group-based strategy sets Stone Tribes apart from other titles in the genre.
Character Classes and Role Advancement
The game features a variety of character classes, including Warriors, Hunters, and Necromancers, each designed to play a distinct role within the tribe. Unlike disposable units common in many RTS games, each character is persistent and develops through experience, leveling up and gaining skills. This adds depth to gameplay, as players must consider class distribution, equipment management, and spell utilization while designing their teams.
Craft Your Team and Jump Into Battle
Before engaging in combat, players undergo a Team Design Phase where they can compile a group of 30 characters, customizing each one's automation flow and equipment. This preparation allows for two approaches: either using pre-built teams for immediate action or meticulously crafting strategic setups through automation design. The game encourages players to explore their creativity and optimize their gameplay strategies in a rewarding way.
Variety in Game Modes and Experiences
Currently in beta, Stone Tribes features both PvP encounters and solo practice against AI opponents. Players can test their strategic designs in Nexus vs. Nexus battles, where two teams compete to destroy the enemy core. As the game evolves, additional modes, including PvE and multi-objective scenarios, are planned, promising varied gameplay experiences that will keep players engaged long-term.
Embrace a New Type of RTS Gameplay
What truly makes Stone Tribes stand out is its focus on strategy based on design and anticipation, moving away from traditional high APM mechanics. By emphasizing emergent gameplay through its automation and macro systems, it challenges players to rethink how they approach combat. Prepare to adapt, innovate, and engage in a battle of wits within the enchanting world of Zyndoria.
FREQUENTLY ASKED QUESTIONS
What platforms is Stone Tribes on?
Stone Tribes is available on PC.
When does Stone Tribes release?
Stone Tribes does not have a confirmed release date yet. Set a free alert to be notified when it is announced.
How much will Stone Tribes cost?
Stone Tribes has no price yet β it is not available for purchase. Set a free alert to be notified the moment it goes on sale.
